Of Goblins, Games, and Clay: The (Mostly) True Adventure.

Nikita, once a healer of the weary and a comfort to the sick, found her life in the bustling halls of hospitals to be a wearying quest, one that drained her spirit. Leaving behind the chaos of her former calling, she sought solace in the world of trade and transport, though even there, her heart remained unsatisfied, her cup ever so empty.

In the quiet corners of her realm, she tends to two mischievous young goblins, who keep her days filled with both joy and mischief. Yet it is when the moonlight falls and the world grows still that Nikita finds her true calling—shaping clay with her hands, crafting wondrous ceramic treasures that carry the touch of her soul. In the hours between, she delves into the pages of fantastical romances, her heart ever enchanted by tales of love, adventure and definitely not steaming scenes of lust and desire.

But there is another passion that stirs within her—a love of games. Be they cards or the rolling of dice on the gameboard, Nikita is a master of the play, ever seeking and beguiling new adventurers to join her in a merry contest of skill and luck. It is in this dance of strategy and chance that her two great hobbies—ceramics and games—came to meld, giving birth to the realm of Clay and Conquer.

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